Unity3d wrapper for Sighthound API

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Unity3d wrapper for Sighthound API

by art3mis » Tue Jun 26, 2018 10:42 am

Am interested in developing a front end desktop application in Unity that consumes or wraps the Sighthound API.

Does anyone know if such a thing exists?

I noticed an older thread that refers to a C# wrapper.


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Re: Unity3d wrapper for Sighthound API

by Kbond » Tue Jun 26, 2018 11:02 am


If you are referring to our Cloud API, we do not have any wrappers. You will have to incorporate the API calls yourself and decipher the results accordingly. You can find all of the CloudAPI documentation at the link below:

Please let us know if you have any specific questions regarding that, thank you!


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